A clickable prototype is more or like the same as a wireframe or a mock-up. But additionally it allows respondents to click from screen to screen and by that navigate through your solution.
It’s tested in a qualitative manner. You observe how respondents use the prototype, what screens they visit, what buttons they push, etc. Make sure they think out loud, so you can ask why they do what they do.
When you want to test the flow of the purchase of an item for example. Your solution might need a:
Before building all of that, it’s very important to know what the best user flow would be. A clickable prototype helps you to visualize this flow. But more importantly, it helps you to test the flow with your customers and adjust accordingly to your findings.
A clickable prototype should not be the end-product, and should not have that look and feel as well. It is about learning, not about getting it right the first time. So it’s better to quickly test something that fails, rather than take ages to make a beautiful, highly refined prototype.
Focus on functionality and interaction, the journey from page to page, and what information is provided when. Do users know where to click? Do they get confused by a certain button? Do they understand where to log in or how to perform any other core function?
Conduct your experiment in the following steps:
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